![]() ![]() Magic is a primal, recently-developed resource tied to otherworldly monsters and unearthly phenomena, with those who came before leaving an impression on the region that can be uncovered through exploration, or via pursuing missions and interactions involving the handful of survivors still around by the time of the Cataclysm. Launcher users are advised to update this mod via deleting and re-installing in the launcher's mods section after updating their game, as the update game function does not touch third-party mods.įocused principally on magical items as the name implies (the mod predating the current spell mechanics), with proper spells being a valuable, powerful tool that demands hunting monsters and learning of the Beyond moreso than simple scavenging. I would personally suggest ] as a good unused key, owing to its position near the bionics and mutation keys. Note that the key for spellcasting is not bound by default in CDDA nor in CBN, and must be set by the user. Continually updating and expanding on its mechanics, expect regular updates. Arcana and Magic Items mod for Cataclysm: Dark Days Ahead and Cataclysm: Bright NightsĪrcana and Magic Items mod, formerly an in-repo mod during 0.C Experimental, and now maintained as a third-party repository by its author. ![]()
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